Ghost rewards the most points as you complete missions silently, using non-lethal takedowns and not alerting enemies of your presence. There are three different categories of play in the game, called Ghost, Panther, and Assault. One of the biggest emphasis on gameplay in Blacklist is that players can control Sam Fisher how they like. Anna Grimsdottir is back despite the events in Conviction and Sam, looking more grizzled than ever, sports a new voice that just doesn’t add up to previous performances with Michael Ironside at the helm. Sam Fisher, as the newly minted leader of the Fourth Eschelon must stop these attacks before they occur, which is where the game starts. These attacks are to be delivered under the guise of names like American Consumption and American Freedom. Remove troops from 153 countries around the world, or every seven days the group will initiate another attack on American soil. A group calling themselves The Engineers have launched an attack on the United States, delivering a single ultimatum. The story behind Blacklist is noticeably better than more recent Splinter Cell games. It’s this balance that makes Blacklist one of the better Splinter Cell Games in recent memory. Splinter Cell: Blacklist does a good job of returning Sam to form, offering up new ways to stealth execute your enemies while still retaining the ability to rambo through the levels should you choose.
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Conviction was a decent entry into the series but it played more like an action game than a stealth game. Splinter Cell has long been one of my favorite stealth action series, with Chaos Theory seemingly the pinnacle of design.